Hey!

I’m Jasmine!

a senior product designer

I enjoy learning complex systems to design simplified, effortless experiences and enable users to complete their goals

Interaction Design
Principles

Define vision

I create focus by deeply listening to my team’s insights and translate their input into tangible principles and goals.

Design possibilities

With user goals in hand, I iterate quickly, actively incorporating cross-disciplinary feedback to improve the experience.

Deliver impact

I work closely with engineers to execute the ideal experience and measure success through iterative testing and feedback.

My work samples

I love working on cross-disciplinary teams to solve experience problems backed up with user insights data.

Minecraft Better Together Update

Designer

Land an in-game proposal with Nintendo that enables players to find their friends across both Xbox and Nintendo Switch

Empower live games to manage their server needs

Product Designer

Build a portal experience to allow monitoring and adjustment of game servers based on gameplay demands

Sea of Thieves Case Study

Showcase EA Play benefits within Game Pass

Product Designer

Add EA Play subscription benefits to the Game Pass subscription on PC

Console-like experience for Windows handhelds

Senior Product Designer

Design a controller-first, quick-access utility to enhance gameplay and handheld device management

Learn more on Xbox Insiders

My toolbox

I am a systems thinker who creates clarity in challenging, ambiguous problem areas that unify teams and create quality products.

Interaction design

Thirst for learning

Inclusve design process

Content design

Project management

Data analysis

My experience

8+ years designing for professionals, subscribers, and players to achieve their goals with limited friction

June 2020 - Present

Senior Product Designer

Windows Game Bar and Xbox Game Pass

Partner with 3rd party Windows handheld manufacturers to simplify new device usage
Increase Game Pass subscriber engagement in the Xbox app on PC on social, search & browse experiences
October 2018 - June 2020

Product Designer II

Azure Playfab

Design portal management experiences for indie and AAA game studios
Partner closely with studios like Ubisoft, Xbox Games, and Roblox to improve workflows and ideate new features
April 2016 - October 2018

Product Designer

Minecraft

Design and propose in-game features to support child safety across two distinct gaming systems to deliver Minecraft on Nintendo Switch (spoiler alert: it went really well)
Design a search experience to scale as the Minecraft Marketplace grows
Check my CV